Get started
Install Scamp
Scamp requires macOS 13 (Ventura) or later, Windows 10 or later, or a 64-bit Linux desktop.
- Download the Scamp installer for your platform.
- Run the installer and follow the prompts.
- Open Scamp from your Applications folder (macOS) or Start menu (Windows).
The start screen
When you open Scamp, the start screen has two areas:
- Sidebar: The New Project button, navigation, a link to Settings, and an account panel at the bottom. Signing in is optional; Scamp works fully without it.
- Projects: A card for each project you've opened before, showing a
picture of its home page. Click a card to reopen the project. Folder
names appear the way you'd read them, so
my-portfolioappears as "My Portfolio"; hold the pointer over a card to see the folder name on disk.
The folder icon beside the Projects heading is your default projects folder. Hold the pointer over it to see its path, or click it to choose a different folder. You can also change or clear the folder in Settings.
Create your first project
- In the sidebar, click New Project.
- Enter a project name. Scamp creates a folder with that name inside your default projects folder.
- The project opens with a blank canvas and one page named
home.
The project folder
Scamp stores projects in a default folder that you can change in Settings. Each project folder contains the following files:
home.tsx: The TSX component for your first pagehome.module.css: The matching CSS Moduletheme.css: Your project's theme tokensagent.md: Instructions for AI coding agents (see Bidirectional sync)
These files are real, editable code. Open them in any editor, and your changes sync back to the canvas.
Next steps
- Learn how to draw on the canvas.
- Explore the properties panel.
- Read about bidirectional sync to understand what makes Scamp different.